Senior Build Engineer / Release Manager (Gaming Industry) (08.517.849.AB)

Description:

You’ll integrate the output of the development teams into releases and liaise with QA to have them tested. Additional Duties: Helping to implement new and enhance existing systems to gather and analyze asset build performance, reliability and memory usage statistics; Liaising with area leads/production to ensure recommendations on build stability and performance are carried through; Ensuring that build breaks are fixed in a timely manner.

Company:

For our client, a rapidly expanding game development studio with an established reputation as one of Europe’s leading game developers. We are looking for a Senior Build Engineer / Release Manager.

More than 130 developers from 20 different nationalities are working together to great the best AAA games. To manage all of the input in too manageable packages, Build Engineers are optimizing, maintaining and enhancing all facets of the build farm, including configuration, troubleshooting, software updates, infrastructure performance, and setting up new projects.
Too further improve and professionalize the Build department we are looking for a Senior Build Engineer.

Profile:

Required Experience: Perforce (required); Advanced C++ (desired); C# / .net (desired); Code Optimization (desired).

Extra:
Previous experience in the Gaming industry is a big desire. It’s a permanent function and the location is in the Netherlands (Europe).

If you would like to discuss this role and the company in more detail then please call Andrew Buskens, +31 (0)10 284 44 80. Or you van send your resume to the recruitment_it@adecco.nl .

Recruitment & Selection (R&S) is specialized in the mediation of ICT specialists to permanent jobs at our relations.

R&S is part of the Adecco Group (the world’s leading provider of HR Solutions).